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Turret Upgrading Random Turret

Having two turrets out and attempting to upgrade one can result in seeing the other be upgraded even though it's not in aim of the stingwolf or sky reaper (tested on both)

Grapple causing crash when used from G key.

Pressing G breaks the grapple - goes slower and doesn't actually grapple. Has a strange sound.

Stasis affect allows missiles to be fired

Missiles should not be able to be fired while in stasis.

Balance
Completed

Cannot hear enemy fire

Cannot hear enemy fire as per 8/18 on Test playing in Sandstorm with Kirill and Phoenix

BalanceMovement
Completed

Killing yourself in out of bounds gives your team a point.

Killing yourself in out of bounds gives your team a point.

Balance
Completed

Invisible black boxes

Invisible black boxes. Occurred multiple times.

Disabled engine and sound continued until restart

Has only occurred once and ending game didn't fix this. Closing Sky Link did resolve.

Split board Spawn Points

On Split the board spawns everyone in at the same 2 points with no regard to team. Center Arena as well has this issue.

Level
In Progress

Type 3B Turret placing before round starts

Type 3b can place turrets before the round starts.

Balance
Completed

Center Arena - Smoke Walls and Raptor Unable to Fire

Center Arena - Smoke does not allow bullets through it and on the raptor within the smoke you cannot deal any damage at all. The Reaper is not able to heal within the smoke as well.

In Progress

Raptor Auto Aim Takes Priority on Black Box Even When Aiming At An Enemy Player

Raptor's Auto Aim will focus on Black Box even while aiming at an enemy player.

Initial Round issues

In our playtesting on 7/14/23 we found that one person would not be entered into the 2 v 2 match until round 2, resulting in a 2 on 1 experience for the first round while playing TDM.

Modes
In Progress

Tunnels in Pandora

Tunnels are separated in Pandora and you can not shoot a grapple (or type 3bs turret) out of the tunnel if you're in it.

1MovementLevel

Round 1 showing the whole time for one game

Round 1 showing the whole time for one game. This occurred in TST

1Visuals/VFXUI

Stutter when barrel rolling

Stutter occurs when doing constant barrel rolls when leveling for a second. Sometimes flipping occurs so you're upside right.

Movement

Modules input and switched are not removed in game causing crash

Ente was able to replicate a crash action on the Shade Z1 by moving from one purchased module to another on the same option, and the modules increase instead of remaining at the same count for the same module. This causes the game to lag and crash. Video posted in Sky Captains channel in discord, could not add here.

Completed

Prowler being hit by raptor beam

Prowler has a constant after effect on the screen after the raptor's hit it in our playtesting 6/23/23

Visuals/VFX

Leveling on Cyclops and Sting Wolf

TheDrunkenDragon has had both Cyclops and Sting Wolf stick at level four as shown in the screenshot.

Prowlers Stasis Field Not Working

Kirill had issues at the 1 hour mark in our playtesting using the Stasis Field on the Prowler. I was not able to replicate this, though Kirill was in testing.

Balance

Cannot shoot through teammates shielding with Megadon and Sky Reaper

We should be able to shoot through a shield if our teammate places it and can shoot through it.

Balance